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Drill-through Server detail

lapfguwrsnsdcvTq

Online 210.131.212.225:28015 checked 9m ago

Drill-through
FilterServeris lapfguwrsnsdcvTq
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:10 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 286 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 236 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 24 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 31 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 112 / 200

Quick answers

from the figures on this page

Wipe data

When does lapfguwrsnsdcvTq wipe?

Too few wipes on record for lapfguwrsnsdcvTq to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 2 hours ago.

On lapfguwrsnsdcvTq, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does lapfguwrsnsdcvTq sit?

No region is published by lapfguwrsnsdcvTq. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 210.131.212.225:28015.

Which Rust version is lapfguwrsnsdcvTq on?

Rust network protocol 2635 and build 168909 on Linux is the setup for lapfguwrsnsdcvTq. Joining requires the same protocol on your game; Steam handles the update.

What uptime does lapfguwrsnsdcvTq show, and is it up?

lapfguwrsnsdcvTq reports online at the current check. About 22 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does lapfguwrsnsdcvTq perform well?

Over 48 hours the average held at 77 server fps, and the minimum was 51. Entity count reached 206,646, covering buildings, deployables and the rest of the world. Peak memory was 3,994 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do lapfguwrsnsdcvTq's tags stand for?

The game's server browser reads the tags lapfguwrsnsdcvTq publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does lapfguwrsnsdcvTq appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists lapfguwrsnsdcvTq fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does lapfguwrsnsdcvTq compare?

On player hours over seven days, lapfguwrsnsdcvTq ranks #15,338, within the top 69% of ranked servers.

What is the population of lapfguwrsnsdcvTq?

Population at the current refresh: 0 players on lapfguwrsnsdcvTq, against 10 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on lapfguwrsnsdcvTq, and its rules?

The name of lapfguwrsnsdcvTq does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for lapfguwrsnsdcvTq?

The game generates a procedural map of size 6,000 with seed 50000 for lapfguwrsnsdcvTq. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join lapfguwrsnsdcvTq?

In the Rust console (F1), enter client.connect 210.131.212.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.