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Drill-through Server detail

TEST SERVER

Offline 209.97.185.252:28015 checked 18d ago

Drill-through
FilterServeris TEST SERVER
Attributes
Last refreshed
Players now 2/ 4
7-day average 0 peak –
Rank #12,118 top 55%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:40 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 739 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 111 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 417 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 239 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 188 / 300

Quick answers

from the figures on this page

Wipe cycle

When does TEST SERVER wipe?

Too few wipes on record for TEST SERVER to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 23 hours ago.

Wipe day on TEST SERVER: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does TEST SERVER sit?

No region appears in what TEST SERVER publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 209.97.185.252:28015.

Which Rust version is TEST SERVER on?

On Linux, TEST SERVER runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.

Is TEST SERVER up, and how steady is its uptime?

Offline at this refresh: TEST SERVER, last seen 18 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on TEST SERVER carry?

The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TEST SERVER appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST SERVER fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does TEST SERVER sit among Rust servers?

Player hours for the last seven days place TEST SERVER at #12,118, in the top 55% of the ranked field.

What is the population of TEST SERVER?

The last sighting of TEST SERVER was 18 days 23 hours ago; it is offline at this refresh.

Map and rules

How is TEST SERVER configured, and what rules apply?

Gather rate is not mentioned in the name of TEST SERVER. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for TEST SERVER?

A procedural map, generated by the game, runs on TEST SERVER.

How to join

How can a player join TEST SERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.97.185.252:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players 4 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.