Rust Server Analytics 95,389 players11,875 servers
All servers
Drill-through Server detail

test

Offline 209.198.153.29:20000 checked 12d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,123 top 70%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 434 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 457 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe data

When does test wipe?

The rhythm of test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 22 hours ago the current world was made.

Server

What is the hosting location of test?

No region is published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 209.198.153.29:20000.

What Rust build does test run?

Rust network protocol 2634 and build 167781 on Windows is the setup for test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is test, and is it online now?

Last seen 12 days 17 hours ago, test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 16 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on test carry?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold in the server rankings?

On player hours over seven days, test ranks #15,123, within the top 70% of ranked servers.

What is the population of test?

The last sighting of test was 12 days 17 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does test use?

No gather rate is given in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

The map on test: which one is it?

test uses a procedural map, which the game generates.

How to join

What is the way onto test?

In the Rust console (F1), enter client.connect 209.198.153.29:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.