Rust Server Analytics 102,471 players11,898 servers
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Drill-through Server detail

test

Offline 209.198.153.138:20000 checked 33d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,490 top 71%
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 343 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 452 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 972 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 42 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 45 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does test wipe?

The rhythm of test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 48 days 4 hours ago the current world was made.

Server details

What is the hosting location of test?

A region is not published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 209.198.153.138:20000 is its address.

Which Rust version is test on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on test. Your game must match the protocol to join, and Steam applies that update.

How reliable is test, and is it online now?

The current status is offline for test, with the last sighting 33 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Tags

How should the tags on test be read?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

These Rust Server Analytics lists include test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold in the server rankings?

On player hours over seven days, test ranks #16,490, within the top 71% of ranked servers.

At what level does test run its population?

The last sighting of test was 33 days 21 hours ago; it is offline at this refresh.

Settings

What settings and rules does test use?

No gather rate is given in the name of test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC off.

The map on test: which one is it?

test uses a procedural map, which the game generates.

Connection

How do you connect to test?

In the Rust console (F1), enter client.connect 209.198.153.138:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.