A Shockbyte Rust Server
Online 209.192.255.223:25323 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 41 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Shockbyte Rust Server: what is it?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 4 hours ago the current world was made.
Server details
What is the hosting location of A Shockbyte Rust Server?
No region appears in what A Shockbyte Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 209.192.255.223:25323 is its address.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
As of the latest refresh, A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 days 17 hours ago. Uptime over the last full days (2) was 98%, or 47 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.
What performance does A Shockbyte Rust Server show?
Server fps averaged 231 over the last 48 hours, with a floor of 155. At its highest the entity count was 30,119, including buildings, deployables and all else. Memory use reached 2,870 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on A Shockbyte Rust Server carry?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does A Shockbyte Rust Server compare?
On player hours over seven days, A Shockbyte Rust Server ranks #15,351, within the top 69% of ranked servers.
How many players does A Shockbyte Rust Server carry?
Population at the current refresh: 0 players on A Shockbyte Rust Server, against 40 slots. The seven-day mean for this server is 0 players.
Settings
How is A Shockbyte Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,500 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.192.255.223:25323.