Rust Server Analytics 55,814 players11,681 servers
All servers
Drill-through Server detail

Rustomized No Decay

Online 209.192.185.201:2365 checked 12m ago

Drill-through
FilterServeris Rustomized No Decay
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 1/ 150
7-day average 0 peak 1
Rank #10,587 top 48%
Last wipe 26d ago monthly schedule
Next wipe 8d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
8d 8hThu 5 Nov, 19:00 UTCFW force wipe
36d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW26d ago 5 – running 1
Mon 28 Sep, 23:02 UTC29d ago 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 123 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 19 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 62 on average 169 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 61 on average 372 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 28 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Rustomized No Decay wipe?

The force wipe is the only wipe for Rustomized No Decay, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 15 hours. Its tags state a wipe schedule of one month.

On Rustomized No Decay, what happens on wipe day?

The average busiest count over recent wipes is 4 players. 21 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does Rustomized No Decay sit?

No region appears in what Rustomized No Decay publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 209.192.185.201:2365 is its address.

Which Rust version is Rustomized No Decay on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rustomized No Decay. Your game must match the protocol to join, and Steam applies that update.

What uptime does Rustomized No Decay show, and is it up?

The current status of Rustomized No Decay is online. About 32 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Rustomized No Decay stable?

The 48-hour average was 73 server fps; the low was 37. Entity count reached 121,699, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,764 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Rustomized No Decay's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Rustomized No Decay publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rustomized No Decay appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rustomized No Decay: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rustomized No Decay hold in the server rankings?

Player hours for the last seven days place Rustomized No Decay at #10,587, in the top 48% of the ranked field.

At what level does Rustomized No Decay run its population?

Rustomized No Decay holds 1 players of its 150 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Settings

How is Rustomized No Decay configured, and what rules apply?

The name of Rustomized No Decay does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rustomized No Decay: which one is it?

The game generates a procedural map of size 4,500 with seed 831065281 for Rustomized No Decay. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Rustomized No Decay?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.192.185.201:2365. Find it online at https://rustallica.com/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.