[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases
Offline NA 209.126.2.184:28023 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:42 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe | NA · groups of 6 · 2x · monthly · 3 on average | 1 / 100 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 137 on average | 370 / 400 |
| [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 9 / 75 |
| [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs | NA · groups of 5 · 2x · weekly · 47 on average | 30 / 75 |
| HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED | NA · groups of 6 · 2x · biweekly · 1 on average | 0 / 100 |
| Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 | NA · groups of 5 · 2x · weekly · 1 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases wipe?
The force wipe is the only wipe for [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 1 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 25 hours in.
Server
What is the hosting location of [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
Its NA tag puts [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 209.126.2.184:28023.
What Rust build does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases run?
On Linux, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases up, and how steady is its uptime?
The current status is offline for [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases, with the last sighting 38 hours ago. The uptime it reports puts the last restart at about 23 hours ago. 79% uptime over the last 7 full days, equal to 132 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases stable?
Over 48 hours the average held at 41 server fps, and the minimum was 39. Buildings, deployables and all other world objects brought the entity total to 71,281. Peak memory was 4,733 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases be read?
Tags from [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts5 (Group limit): Teams hold no more than 5; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
Against other Rust servers, how does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases compare?
Ranked on seven-day player hours, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is #13,106 overall and #1,414 in North America, within the top 59% of ranked servers.
How many players does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases carry?
No response from [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases at the latest check, with a last sighting 38 hours ago. The seven-day mean is 0 players, against a peak of 1.
Settings
How is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases configured, and what rules apply?
2x gathering is what [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases states in its name. The cap on group membership is 5 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases uses a procedural map of size 4,250 with seed 330014502, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?
In the Rust console (F1), enter client.connect 209.126.2.184:28023. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://apacherocket.tebex.io/.