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Drill-through Server detail

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |

Offline NA 208.52.153.63:28022 checked 20d ago

Drill-through
FilterServeris CSL US - Competitive Scrim League | Ranke…
Attributes
moddedoxide
Last refreshed
Players now 0/ 1000
7-day average 0 peak –
Rank #15,903 top 72% · #1537 in NA
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak31players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepMon 28 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW26d ago 6 – running 0
Mon 28 Sep, 10:43 UTC29d ago 43 halved by day 1 3.3 days 0
Mon 28 Sep, 02:22 UTC30d ago 43 – 0.3 days 11
Wed 23 Sep, 12:34 UTC34d ago 32 held half 4.6 days 1
Tue 22 Sep, 15:51 UTC35d ago 33 – 0.9 days 0
Tue 22 Sep, 07:07 UTC36d ago 33 – 0.4 days 0
Sat 19 Sep, 21:06 UTC38d ago 27 held half 2.4 days 0
Fri 18 Sep, 23:35 UTC39d ago 20 – 0.9 days 0
Fri 18 Sep, 11:59 UTC39d ago 12 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 15 on average 16 / 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 12 on average 23 / 400
RustGames.gg | Rustcraft Lucky Pillars NA · groups of 100+ · 1 on average 0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 7 on average 9 / 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 707 on average 352 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |: what is it?

No next wipe can be predicted for CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 12 hours.

On CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, what happens on wipe day?

The average busiest count over recent wipes is 31 players. The highest player count on the latest wipe arrived 39 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

The NA tag on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 208.52.153.63:28022 is its address.

What Rust build does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | run?

On Linux, CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | runs Rust network protocol 2634 and build 166494. The protocol has to match before you can join; Steam updates it automatically.

How reliable is CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, and is it online now?

Offline at this refresh: CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, last seen 20 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | be read?

Tags from CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp1000 (Max players): 1,000 slots in total; ts1000 (Group limit): Team size is capped at 1000; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser; sc1 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | among their servers: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | sit among Rust servers?

Ranked on seven-day player hours, CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is #15,903 overall and #1,537 in North America, within the top 72% of ranked servers.

At what level does CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | run its population?

CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | is offline at this refresh; the last contact was 20 days 11 hours ago.

Map and rules

What are the settings on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |, and its rules?

The name of CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels | does not state a gather rate. A maximum of 1000 players per group applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |: which one is it?

The game generates a procedural map of size 1,000 with seed 1337 for CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |. Size and seed fix the map, so a RustMaps view is available from this page. The map is called ATLAS MINI-GAMES.

Connection

How do you connect to CSL US - Competitive Scrim League | Ranked | Aimtrain | Duels |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.52.153.63:28022. Find it online at https://discord.com/invite/clanscrims.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^e,^d,NA,gmvanilla,cs166494,sc1,ts1000,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1000
Max players 1,000 slots in total.
ts1000
Group limit Team size is capped at 1000.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Other

sc1
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.