№[6] D2S Apocalypse 2X-10X PvE Night Zombies
Online 208.52.153.33:28099 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW25d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 22 on average | 41 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 4 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 5 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
| AlexRust X2 WIPE 23.10 | EU · groups of 30+ · 2x · weekly · 5 on average | 7 / 100 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 6 / 40 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe?
The force wipe is the only wipe for №[6] D2S Apocalypse 2X-10X PvE Night Zombies, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 25 days 23 hours. A monthly wipe schedule is published in its tags.
Wipe day on №[6] D2S Apocalypse 2X-10X PvE Night Zombies: what should you expect?
Recent wipes averaged a busiest count of 8 players. The highest player count on the latest wipe arrived 23 hours in.
Server
Which location hosts №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
No region appears in what №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.52.153.33:28099.
What Rust build does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Your game must match the protocol to join, and Steam applies that update.
What uptime does №[6] D2S Apocalypse 2X-10X PvE Night Zombies show, and is it up?
The current status of №[6] D2S Apocalypse 2X-10X PvE Night Zombies is online. Its reported uptime indicates a restart roughly 5 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does №[6] D2S Apocalypse 2X-10X PvE Night Zombies perform well?
Server fps averaged 30 over the last 48 hours, with a floor of 29. Entity count reached 100,786, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,745 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies carry?
gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^r (Roleplay): Roleplay is the format here; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags №[6] D2S Apocalypse 2X-10X PvE Night Zombies publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count №[6] D2S Apocalypse 2X-10X PvE Night Zombies among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, Best Rust roleplay servers and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player numbers
Against other Rust servers, how does №[6] D2S Apocalypse 2X-10X PvE Night Zombies compare?
On player hours over seven days, №[6] D2S Apocalypse 2X-10X PvE Night Zombies ranks #4,109, within the top 19% of ranked servers.
At what level does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run its population?
№[6] D2S Apocalypse 2X-10X PvE Night Zombies holds 0 players of its 60 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 4. Across the last 48 hours, 01:00 UTC shows the highest average: 2 players.
Settings
How is №[6] D2S Apocalypse 2X-10X PvE Night Zombies configured, and what rules apply?
Gather at 2x on №[6] D2S Apocalypse 2X-10X PvE Night Zombies, according to the server name. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies: which one is it?
A procedural map of size 4,000 with seed 1043041674, generated by the game, runs on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to №[6] D2S Apocalypse 2X-10X PvE Night Zombies?
In the Rust console (F1), enter client.connect 208.52.153.33:28099. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://d2s.tebex.io/.