№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 27 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 2 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 2 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 2 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 9 / 35 |
Quick answers
from the figures on this pageWipe data
When does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?
The force wipe is the only wipe for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 14 hours ago the current world was made. Its tags state a wipe schedule of one month.
On №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. Peak population for the latest wipe came 36 hours after it began.
Server
In which region does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events sit?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 208.52.153.33:28049.
What Rust build does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Joining requires the same protocol on your game; Steam handles the update.
How reliable is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and is it online now?
The current status of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is online. Its reported uptime indicates a restart roughly 20 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events show?
Server fps averaged 30 over the last 48 hours, with a floor of 30. At its highest the entity count was 110,762, including buildings, deployables and all else. Peak memory was 3,544 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events carry?
Tags from №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Capacity of 60 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^r (Roleplay): Listed as a roleplay server; ^c (Creative): Build what you want in a sandbox with gathering removed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Among the Rust Server Analytics lists №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events fits are: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events sit among Rust servers?
Player hours for the last seven days place №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #3,792, in the top 17% of the ranked field.
At what level does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run its population?
Of 60 slots, 0 are filled on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at this refresh. Averaging 1 players across seven days, the server reached a peak of 6. The 48-hour peak window is 03:00 UTC, at an average of 2 players.
Settings
How is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events configured, and what rules apply?
The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events does not state a gather rate. The game's default 8-player group limit is in force. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, disabled.
The map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: which one is it?
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events uses a procedural map of size 4,000 with seed 1903718342, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
In the Rust console (F1), enter client.connect 208.52.153.33:28049. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://d2s.tebex.io/.