№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C
Online 208.52.153.33:28029 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW25d ago | 13 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 22 on average | 41 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 4 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 5 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 6 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 10 / 35 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: what is it?
With the force wipe, once a month, №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 23 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: what should you expect?
The average busiest count over recent wipes is 13 players. Peak population for the latest wipe came 22 hours after it began.
Server details
In which region does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C sit?
A region is not published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.52.153.33:28029.
What Rust build does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run?
Rust network protocol 2635 and build 168909 on Linux is the setup for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Your game must match the protocol to join, and Steam applies that update.
Is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C up, and how steady is its uptime?
The current status of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is online. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C stable?
Over 48 hours the average held at 30 server fps, and the minimum was 25. Buildings, deployables and all other world objects brought the entity total to 197,048. Memory use reached 4,618 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C carry?
Tags from №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^r (Roleplay): Listed as a roleplay server; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
The following Rust Server Analytics lists count №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C among their servers: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C hold in the server rankings?
The seven-day player-hours rank for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is #3,012, inside the top 14% of all ranked servers.
How many players does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C carry?
Of 60 slots, 2 are filled on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C at this refresh. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 22:00 UTC, at an average of 5 players.
Map and rules
What are the settings on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, and its rules?
Gather rate is not mentioned in the name of №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. A maximum of 20 players per group applies. build & creative is the game mode, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
The game generates a procedural map of size 4,000 with seed 1337 for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?
In the Rust console (F1), enter client.connect 208.52.153.33:28029. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://d2s.tebex.io/ is its website.