№[3] D2S Ultimate PvE 1000 Zombies Raidable Base
Online 208.52.153.33:28019 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTC FW26d ago | 8 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 5 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 7 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 6 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 7 / 35 |
Quick answers
from the figures on this pageWipe data
On what cycle does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipe?
The force wipe is the only wipe for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 22 hours ago. A monthly wipe schedule is published in its tags.
On №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, what happens on wipe day?
Across recent wipes the busiest point averaged 8 players. The highest player count on the latest wipe arrived 44 hours in.
Server details
In which region does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base sit?
No region appears in what №[3] D2S Ultimate PvE 1000 Zombies Raidable Base publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 208.52.153.33:28019 is its address.
Which Rust version is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base on?
Rust network protocol 2635 and build 168909 on Linux is the setup for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. The protocol has to match before you can join; Steam updates it automatically.
How reliable is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, and is it online now?
As of the latest refresh, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 163 were up: 97%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base show?
The 48-hour average was 30 server fps; the low was 26. Entity count reached 161,706, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,033 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do №[3] D2S Ultimate PvE 1000 Zombies Raidable Base's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^c (Creative): Creative sandbox: nothing to farm, build as you choose; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags №[3] D2S Ultimate PvE 1000 Zombies Raidable Base publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists №[3] D2S Ultimate PvE 1000 Zombies Raidable Base fits are: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative, Best Rust roleplay servers and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base hold in the server rankings?
The seven-day player-hours rank for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is #4,139, inside the top 19% of all ranked servers.
How many players does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base carry?
Of 40 slots, 1 are filled on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base at this refresh. The seven-day mean is 0 players, against a peak of 5. Across the last 48 hours, 20:00 UTC shows the highest average: 3 players.
Map and rules
How is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base configured, and what rules apply?
No gather rate is given in the name of №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. The default group cap of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
The game generates a procedural map of size 4,000 with seed 526093423 for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?
In the Rust console (F1), enter client.connect 208.52.153.33:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://d2s.tebex.io/ is its website.