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Drill-through Server detail

2x Rust in Hell

Online 208.52.153.221:28115 checked 9m ago

Drill-through
FilterServeris 2x Rust in Hell
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 250
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 17d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:38 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 817 on average 714 / 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 605 on average 370 / 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 374 on average 70 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 133 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 1029 / 1030
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 152 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does 2x Rust in Hell wipe?

With too few of its wipes on record, 2x Rust in Hell's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 17 days 21 hours ago the current world was made.

On 2x Rust in Hell, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts 2x Rust in Hell?

No region is published by 2x Rust in Hell. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 208.52.153.221:28115 is its address.

What Rust build does 2x Rust in Hell run?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on 2x Rust in Hell. Your game must match the protocol to join, and Steam applies that update.

Is 2x Rust in Hell up, and how steady is its uptime?

The current status of 2x Rust in Hell is online. Its reported uptime indicates a restart roughly 17 days 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on 2x Rust in Hell stable?

Server fps averaged 55 over the last 48 hours, with a floor of 51. At its highest the entity count was 61,879, including buildings, deployables and all else. Memory use reached 3,681 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on 2x Rust in Hell be read?

gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags 2x Rust in Hell publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does 2x Rust in Hell appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 2x Rust in Hell among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Against other Rust servers, how does 2x Rust in Hell compare?

The seven-day player-hours rank for 2x Rust in Hell is #15,338, inside the top 69% of all ranked servers.

At what level does 2x Rust in Hell run its population?

2x Rust in Hell holds 0 players of its 250 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

What are the settings on 2x Rust in Hell, and its rules?

2x gathering is what 2x Rust in Hell states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on 2x Rust in Hell: which one is it?

A procedural map of size 3,000 with seed 5, generated by the game, runs on 2x Rust in Hell. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

How do you connect to 2x Rust in Hell?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.52.153.221:28115.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Capacity of 250 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.