2x Rust in Hell
Online 208.52.153.221:28115 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:38 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 817 on average | 714 / 750 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 605 on average | 370 / 350 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 374 on average | 70 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 352 on average | 133 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 332 on average | 1029 / 1030 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 152 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does 2x Rust in Hell wipe?
With too few of its wipes on record, 2x Rust in Hell's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 17 days 21 hours ago the current world was made.
On 2x Rust in Hell, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts 2x Rust in Hell?
No region is published by 2x Rust in Hell. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 208.52.153.221:28115 is its address.
What Rust build does 2x Rust in Hell run?
The platform is Linux, with Rust network protocol 2634 and build 167398 running on 2x Rust in Hell. Your game must match the protocol to join, and Steam applies that update.
Is 2x Rust in Hell up, and how steady is its uptime?
The current status of 2x Rust in Hell is online. Its reported uptime indicates a restart roughly 17 days 20 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on 2x Rust in Hell stable?
Server fps averaged 55 over the last 48 hours, with a floor of 51. At its highest the entity count was 61,879, including buildings, deployables and all else. Memory use reached 3,681 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on 2x Rust in Hell be read?
gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags 2x Rust in Hell publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does 2x Rust in Hell appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 2x Rust in Hell among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player numbers
Against other Rust servers, how does 2x Rust in Hell compare?
The seven-day player-hours rank for 2x Rust in Hell is #15,338, inside the top 69% of all ranked servers.
At what level does 2x Rust in Hell run its population?
2x Rust in Hell holds 0 players of its 250 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What are the settings on 2x Rust in Hell, and its rules?
2x gathering is what 2x Rust in Hell states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on 2x Rust in Hell: which one is it?
A procedural map of size 3,000 with seed 5, generated by the game, runs on 2x Rust in Hell. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
How to join
How do you connect to 2x Rust in Hell?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.52.153.221:28115.