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Drill-through Server detail

Rust In Paradise

Offline 208.52.152.43:28015 checked 2d ago

Drill-through
FilterServeris Rust In Paradise
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC22d ago 1 – running 0
Mon 28 Sep, 02:28 UTC31d ago 1 halved by day 1 8.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 165 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 17 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust In Paradise: what is it?

Too few wipes on record for Rust In Paradise to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 10 hours.

On Rust In Paradise, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 5 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of Rust In Paradise?

A region is not published by Rust In Paradise. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 208.52.152.43:28015.

Which Rust version is Rust In Paradise on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust In Paradise. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust In Paradise show, and is it up?

Offline at this refresh: Rust In Paradise, last seen 2 days 1 hours ago. 73% uptime over the last 7 full days, equal to 122 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Lists and tags

Which meanings do the tags on Rust In Paradise carry?

The game's server browser reads the tags Rust In Paradise publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust In Paradise?

Among the Rust Server Analytics lists Rust In Paradise fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust In Paradise sit among Rust servers?

On player hours over seven days, Rust In Paradise ranks #15,353, within the top 69% of ranked servers.

What is the population of Rust In Paradise?

No response from Rust In Paradise at the latest check, with a last sighting 2 days 1 hours ago. Averaged across seven days, the population is 0 players.

Settings

How is Rust In Paradise configured, and what rules apply?

Gather rate is not mentioned in the name of Rust In Paradise. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Rust In Paradise?

Rust In Paradise uses a procedural map of size 2,500 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Rust In Paradise?

In the Rust console (F1), enter client.connect 208.52.152.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.