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Drill-through Server detail

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Online NA 208.52.152.2:6666 checked 10m ago

Drill-through
FilterServeris Tommygun's Scarehouse | US | PvE Co-op Ho…
Attributes
quad moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak 4
Rank #5,671 top 26% · #943 in NA
Last wipe 21d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA, and #350 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:55 UTC21d ago 3 – running 0
Thu 1 Oct, 18:27 UTC FW26d ago 0 – 4.3 days 0
Tue 29 Sep, 04:23 UTC28d ago 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26 NA · groups of 100+ · 22 on average 19 / 200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA NA · no group limit · 14 on average 40 / 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 13 on average 18 / 400
RustGames.gg | Rustcraft Lucky Pillars NA · groups of 100+ · 1 on average 0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 7 on average 7 / 100
Old Gits Gaming 1000x OC · quad · 1000x · biweekly · 1 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?

No next wipe can be predicted for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 21 days 23 hours ago the current world was made.

Wipe day on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 22 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters sit?

In North America, according to its NA tag, sits Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 208.52.152.2:6666 is its address.

What Rust build does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters show, and is it up?

The current status of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters is online. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.

Does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters perform well?

The 48-hour average was 235 server fps; the low was 227. At its highest the entity count was 1,750, including buildings, deployables and all else. At its highest, memory use was 2,220 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters's tags stand for?

The game's server browser reads the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The following Rust Server Analytics lists count Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

Population

Against other Rust servers, how does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters compare?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters holds #5,671 on seven-day player hours and #943 in North America, inside the top 26% of the ranked field. The quad segment places it at #350.

At what level does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run its population?

Population at the current refresh: 0 players on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, against 5 slots. Averaging 0 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 17:00 UTC with 1 players.

Map and rules

What are the settings on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and its rules?

Gather rate is not mentioned in the name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. Up to 4 players can form a group (quad). minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

The game generates a procedural map of size 2,000 with seed 666 for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How do you connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

In the Rust console (F1), enter client.connect 208.52.152.2:6666. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/4cvsyzC8wq.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Capacity of 5 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.