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Drill-through Server detail

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 10m ago

Drill-through
FilterServeris Kitsune's 2x 10/15 Biweekly. BetterNpcs. …
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #6,443 top 29%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 806 on average 258 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average 128 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 135 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 39 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average 444 / 490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 32 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe?

With irregular wipe times, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 17 hours ago the current world was made.

On Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 13 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. By day 5 it had fallen below half where the hold failed.

Server

Which location hosts Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

A region is not published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 208.115.217.131:28080.

Which Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. The protocol has to match before you can join; Steam updates it automatically.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base up, and how steady is its uptime?

The current status of Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is online. The uptime it reports puts the last restart at about 38 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base stable?

The 48-hour average was 89 server fps; the low was 65. At its highest the entity count was 128,937, including buildings, deployables and all else. Memory use reached 3,929 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base's tags stand for?

The game's server browser reads the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: Rust servers with a 2x gather rate, Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sit among Rust servers?

The seven-day player-hours rank for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is #6,443, inside the top 29% of all ranked servers.

How many players does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base carry?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 01:00 UTC with 1 players.

Map and rules

How is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base configured, and what rules apply?

2x gathering is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base uses a procedural map of size 4,500 with seed 1969639430, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

In the Rust console (F1), enter client.connect 208.115.217.131:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/Vkpn3UJsaW is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.