POOPOOLOOPOO
Online 207.174.104.89:21001 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 338 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 296 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 42 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 124 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for POOPOOLOOPOO: what is it?
The rhythm of POOPOOLOOPOO cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was made.
Server
What is the hosting location of POOPOOLOOPOO?
No region appears in what POOPOOLOOPOO publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 207.174.104.89:21001.
What Rust build does POOPOOLOOPOO run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on POOPOOLOOPOO. Joining requires the same protocol on your game; Steam handles the update.
How reliable is POOPOOLOOPOO, and is it online now?
The current status of POOPOOLOOPOO is online. The uptime it reports puts the last restart at about 8 days 14 hours ago. 90% uptime over the last 7 full days, equal to 151 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.
Is performance on POOPOOLOOPOO stable?
The 48-hour average was 145 server fps; the low was 119. Entity count reached 47,419, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,669 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do POOPOOLOOPOO's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags POOPOOLOOPOO publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does POOPOOLOOPOO appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count POOPOOLOOPOO among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does POOPOOLOOPOO compare?
Player hours for the last seven days place POOPOOLOOPOO at #15,335, in the top 69% of the ranked field.
At what level does POOPOOLOOPOO run its population?
Of 10 slots, 0 are filled on POOPOOLOOPOO at this refresh. The population has averaged 0 players over seven days.
Map and rules
How is POOPOOLOOPOO configured, and what rules apply?
The name of POOPOOLOOPOO does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on POOPOOLOOPOO: which one is it?
A procedural map of size 3,000 with seed 1, generated by the game, runs on POOPOOLOOPOO. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to POOPOOLOOPOO?
In the Rust console (F1), enter client.connect 207.174.104.89:21001. Launch Rust on this page also works, opening Rust through Steam and connecting you.