The Long Junk Road | Builders Paradise
Online 205.210.53.26:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:23 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 233 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 65 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 32 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 17 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 48 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 25 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does The Long Junk Road | Builders Paradise wipe?
The rhythm of The Long Junk Road | Builders Paradise cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.
On The Long Junk Road | Builders Paradise, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 10 hours after it began.
Server details
What is the hosting location of The Long Junk Road | Builders Paradise?
No region is published by The Long Junk Road | Builders Paradise. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 205.210.53.26:28015 is its address.
What Rust build does The Long Junk Road | Builders Paradise run?
Rust network protocol 2634 and build 166652 on Linux is the setup for The Long Junk Road | Builders Paradise. Your game must match the protocol to join, and Steam applies that update.
How reliable is The Long Junk Road | Builders Paradise, and is it online now?
The Long Junk Road | Builders Paradise reports online at the current check. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Tags
Which meanings do the tags on The Long Junk Road | Builders Paradise carry?
gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags The Long Junk Road | Builders Paradise publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature The Long Junk Road | Builders Paradise?
Among the Rust Server Analytics lists The Long Junk Road | Builders Paradise fits are: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does The Long Junk Road | Builders Paradise hold in the server rankings?
Player hours for the last seven days place The Long Junk Road | Builders Paradise at #15,344, in the top 69% of the ranked field.
What is the population of The Long Junk Road | Builders Paradise?
Population at the current refresh: 0 players on The Long Junk Road | Builders Paradise, against 20 slots. The seven-day mean for this server is 0 players.
Map and rules
What are the settings on The Long Junk Road | Builders Paradise, and its rules?
No gather rate is given in the name of The Long Junk Road | Builders Paradise. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on The Long Junk Road | Builders Paradise: which one is it?
The Long Junk Road | Builders Paradise uses a procedural map, which the game generates.
How to join
How do you connect to The Long Junk Road | Builders Paradise?
In the Rust console (F1), enter client.connect 205.210.53.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.