Tizen's Test Server
Online 204.111.39.122:28015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:04 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 47 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 85 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 219 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 7 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 275 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 272 / 275 |
Quick answers
from the figures on this pageWipe data
On what cycle does Tizen's Test Server wipe?
Too few wipes on record for Tizen's Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 4 hours ago.
Wipe day on Tizen's Test Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 20 hours after it began.
Server details
In which region does Tizen's Test Server sit?
A region is not published by Tizen's Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 204.111.39.122:28015 is its address.
Which Rust version is Tizen's Test Server on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Tizen's Test Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does Tizen's Test Server show, and is it up?
Tizen's Test Server reports online at the current check. The uptime it reports puts the last restart at about 7 days 4 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Tizen's Test Server show?
Server fps averaged 57 over the last 48 hours, with a floor of 37. Entity count reached 203,739, covering buildings, deployables and the rest of the world. Peak memory was 5,053 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Tizen's Test Server be read?
Tags from Tizen's Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; sc1 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Tizen's Test Server?
The following Rust Server Analytics lists count Tizen's Test Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Tizen's Test Server compare?
Player hours for the last seven days place Tizen's Test Server at #15,270, in the top 69% of the ranked field.
What is the population of Tizen's Test Server?
Of 1,000 slots, 0 are filled on Tizen's Test Server at this refresh. Averaged across seven days, the population is 0 players.
Settings
How is Tizen's Test Server configured, and what rules apply?
No gather rate is given in the name of Tizen's Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Tizen's Test Server?
The game generates a procedural map of size 6,000 with seed 1234 for Tizen's Test Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to Tizen's Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 204.111.39.122:28015.