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Drill-through Server detail

Matt's Server

Offline 204.111.206.152:28015 checked 42d ago

Drill-through
FilterServeris Matt's Server
Attributes
Last refreshed
Players now 2/ 10
7-day average 0 peak –
Rank #12,230 no region published
Last wipe 42d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 533 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 417 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 74 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 68 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 183 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Matt's Server wipe?

Too few wipes on record for Matt's Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 42 days 9 hours ago the current world was made.

Server details

In which region does Matt's Server sit?

No region appears in what Matt's Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 204.111.206.152:28015.

What Rust build does Matt's Server run?

Rust network protocol 2633 and build 163794 on Windows is the setup for Matt's Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Matt's Server, and is it online now?

Offline at this refresh: Matt's Server, last seen 42 days 9 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Matt's Server carry?

Tags from Matt's Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Matt's Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Matt's Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Matt's Server compare?

The seven-day player-hours rank for Matt's Server is #12,230, inside the top – of all ranked servers.

At what level does Matt's Server run its population?

The last sighting of Matt's Server was 42 days 9 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Matt's Server use?

No gather rate is given in the name of Matt's Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for Matt's Server?

Matt's Server uses a procedural map, which the game generates.

How to join

How can a player join Matt's Server?

In the Rust console (F1), enter client.connect 204.111.206.152:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.