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Drill-through Server detail

Rivals dev

Offline 203.94.34.210:12345 checked 21h ago

Drill-through
FilterServeris Rivals dev
Attributes
modded
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #10,358 top 46%
No wipes resets 11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:25 UTC21h ago – – – 0
Wed 28 Oct, 20:31 UTC22h ago – – – 0
Wed 28 Oct, 19:41 UTC23h ago – – – 0
Wed 28 Oct, 16:57 UTC1d ago – – – 1
Tue 27 Oct, 12:38 UTC2d ago – – – 1
Mon 26 Oct, 11:07 UTC3d ago – – – 1
Mon 26 Oct, 10:42 UTC3d ago – – – 1
Mon 26 Oct, 10:26 UTC3d ago – – – 1
Mon 26 Oct, 10:18 UTC3d ago – – – 0
Mon 26 Oct, 09:57 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 115 on average 163 / 300
Pickle Rust EU Monthly EU · no group limit · 50 on average 52 / 100
RaidLab groups of 8+ · 33 on average 200 / 50
EU Hub 01 EU · groups of 1000+ · 23 on average 1 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 0 / 300
Warriors groups of 8+ · 2 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rivals dev: what is it?

With a new world every few hours, Rivals dev runs no wipe schedule: those resets are not wipes.

Server

Which location hosts Rivals dev?

A region is not published by Rivals dev; its region code reads us. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 203.94.34.210:12345 is its address.

Which Rust version is Rivals dev on?

On Windows, Rivals dev runs Rust network protocol 2635. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rivals dev, and is it online now?

Offline at this refresh: Rivals dev, last seen 21 hours ago. 5% uptime over the last 7 full days, equal to 9 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.

Lists and tags

What do Rivals dev's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; v2635 (Protocol): Joining needs your game on protocol 2635; cs0 (Build): The build number is absent from the data; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus (Region code): Its region code is us; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Rivals dev publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rivals dev appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rivals dev fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.

Player numbers

Where does Rivals dev sit among Rust servers?

The seven-day player-hours rank for Rivals dev is #10,358, inside the top 46% of all ranked servers.

What is the population of Rivals dev?

Rivals dev is offline at this refresh; the last contact was 21 hours ago. The seven-day mean is 0 players, against a peak of 1.

Map and rules

What are the settings on Rivals dev, and its rules?

No gather rate is given in the name of Rivals dev. No group limit is made public. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

The map on Rivals dev: which one is it?

The game generates a procedural map for Rivals dev.

How to join

How do you connect to Rivals dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.94.34.210:12345.

Server tags

what each one means

Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
v2635
Protocol Joining needs your game on protocol 2635.
cs0
Build The build number is absent from the data.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus
Region code Its region code is us.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.