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Drill-through Server detail

My Rust Server

Offline 203.17.244.189:28015 checked 1d ago

Drill-through
FilterServeris My Rust Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #9,311 top 42%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep6 Oct14 Oct20 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:24 UTC1d ago – – running 1
Sun 25 Oct, 17:44 UTC4d ago 1 – 2.9 days 1
Sun 11 Oct, 19:40 UTC17d ago 1 held half 13.9 days 0
Fri 2 Oct, 17:35 UTC27d ago 0 – 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 346 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 983 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 43 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust Server wipe?

No next wipe can be predicted for My Rust Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 hours.

Wipe day on My Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of My Rust Server?

No region appears in what My Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 203.17.244.189:28015.

Which Rust version is My Rust Server on?

On Windows, My Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Rust Server, and is it online now?

The current status is offline for My Rust Server, with the last sighting 25 hours ago. Uptime over the last full days (7) was 3%, or 5 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

Which meanings do the tags on My Rust Server carry?

Tags from My Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does My Rust Server compare?

The seven-day player-hours rank for My Rust Server is #9,311, inside the top 42% of all ranked servers.

At what level does My Rust Server run its population?

My Rust Server is offline at this refresh; the last contact was 25 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does My Rust Server use?

No gather rate is given in the name of My Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on My Rust Server: which one is it?

The game generates a procedural map for My Rust Server.

Connection

How can a player join My Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.17.244.189:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.