Rust Server Analytics 102,455 players11,892 servers
All servers
Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Offline 203.16.163.89:23567 checked 39d ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank #15,498 top 68%
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 315 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 430 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 958 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 45 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 988 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?

The rhythm of A Shockbyte x Discord Production Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 43 days 19 hours ago.

Server

What is the hosting location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 203.16.163.89:23567 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2633 and build 163794 on Linux is the setup for A Shockbyte x Discord Production Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

Offline at this refresh: A Shockbyte x Discord Production Rust Server, last seen 39 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 15 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,498, in the top 68% of the ranked field.

At what level does A Shockbyte x Discord Production Rust Server run its population?

The last sighting of A Shockbyte x Discord Production Rust Server was 39 days 22 hours ago; it is offline at this refresh.

Settings

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Shockbyte x Discord Production Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to A Shockbyte x Discord Production Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.89:23567.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players 125 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.