A Shockbyte Rust Server
Online 203.16.163.84:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:28 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 26 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 7 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does A Shockbyte Rust Server sit?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 203.16.163.84:28015.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
A Shockbyte Rust Server reports online at the current check. The uptime it reports puts the last restart at about 4 hours ago. 99% uptime over the last 4 full days, equal to 95 of 96 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Is performance on A Shockbyte Rust Server stable?
The 48-hour average was 93 server fps; the low was 37. At its highest the entity count was 121,746, including buildings, deployables and all else. Memory use reached 5,122 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on A Shockbyte Rust Server be read?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
Player hours for the last seven days place A Shockbyte Rust Server at #15,128, in the top 68% of the ranked field.
How many players does A Shockbyte Rust Server carry?
Of 1 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on A Shockbyte Rust Server: which one is it?
A procedural map of size 4,500 with seed 547974, generated by the game, runs on A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 203.16.163.84:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.