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Drill-through Server detail

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 7m ago

Drill-through
FilterServeris Underworld Hardcore PvE | No Tech Tree | …
Attributes
monthly wipes moddedoxidepvehardcore
Last refreshed
Players now 0/ 25
7-day average 0 peak 2
Rank #4,231 top 19%
Last wipe 28d ago monthly schedule
Next wipe 6d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
6d 20hThu 5 Nov, 19:00 UTCFW force wipe
34d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average 5 / 51
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average 4 / 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average 5 / 50
Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 3 on average 2 / 100
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore no group limit · 1x · monthly · 2 on average 2 / 200
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: what is it?

The force wipe is the only wipe for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 3 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: what should you expect?

The average busiest count over recent wipes is 2 players. 5 hours after the latest wipe the crowd peaked.

Server

In which region does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sit?

No region is published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 203.16.163.247:28015 is its address.

Which Rust version is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments on?

On Linux, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, and is it online now?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments reports online at the current check. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments stable?

Server fps averaged 188 over the last 48 hours, with a floor of 117. At its highest the entity count was 39,827, including buildings, deployables and all else. At its highest, memory use was 5,327 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments carry?

The game's server browser reads the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes: gmrust (Game mode): Survival in the standard Rust format; mp25 (Max players): 25 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^h (Hardcore): Hardcore mode from Facepunch, with less help and a harsher survival loop; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Underworld Hardcore PvE | No Tech Tree | Sunken Monuments fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments compare?

The seven-day player-hours rank for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is #4,231, inside the top 19% of all ranked servers.

At what level does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run its population?

Population at the current refresh: 0 players on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, against 25 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 16:00 UTC, at an average of 2 players.

Map and rules

How is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments configured, and what rules apply?

The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments does not state a gather rate. The default group cap of 8 players applies. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments uses a procedural map of size 6,000, generated by the game. The name of the map is Underworld.

How to join

What is the way onto Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.247:28015.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp25
Max players 25 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^h
Hardcore Hardcore mode from Facepunch, with less help and a harsher survival loop.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.