LLC : BUILD/TEST SERVER
Online 203.16.163.226:27602 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:31 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 130 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 144 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 22 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 5 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 18 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 24 on average | 21 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does LLC : BUILD/TEST SERVER wipe?
The rhythm of LLC : BUILD/TEST SERVER cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 18 days 16 hours ago the current world was made.
Wipe day on LLC : BUILD/TEST SERVER: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 13 hours after it began.
Server details
In which region does LLC : BUILD/TEST SERVER sit?
No region appears in what LLC : BUILD/TEST SERVER publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 203.16.163.226:27602 is its address.
What Rust build does LLC : BUILD/TEST SERVER run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on LLC : BUILD/TEST SERVER. Your game must match the protocol to join, and Steam applies that update.
Is LLC : BUILD/TEST SERVER up, and how steady is its uptime?
The current status of LLC : BUILD/TEST SERVER is online. Its reported uptime indicates a restart roughly 33 minutes ago. 96% uptime over the last 7 full days, equal to 161 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Does LLC : BUILD/TEST SERVER perform well?
Over 48 hours the average held at 124 server fps, and the minimum was 93. At its highest the entity count was 138,427, including buildings, deployables and all else. Memory use reached 3,932 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on LLC : BUILD/TEST SERVER be read?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags LLC : BUILD/TEST SERVER publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does LLC : BUILD/TEST SERVER appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count LLC : BUILD/TEST SERVER among their servers: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does LLC : BUILD/TEST SERVER sit among Rust servers?
On player hours over seven days, LLC : BUILD/TEST SERVER ranks #15,106, within the top 68% of ranked servers.
How many players does LLC : BUILD/TEST SERVER carry?
Of 40 slots, 0 are filled on LLC : BUILD/TEST SERVER at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What are the settings on LLC : BUILD/TEST SERVER, and its rules?
No gather rate is given in the name of LLC : BUILD/TEST SERVER. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LLC : BUILD/TEST SERVER: which one is it?
The game generates a procedural map of size 4,750 with seed 362691782 for LLC : BUILD/TEST SERVER. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
Connection
How do you connect to LLC : BUILD/TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.226:27602.