RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt
Online EU 203.16.163.161:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:26 UTC25d ago | 2 | – | running | 1 |
| Fri 2 Oct, 06:43 UTC27d ago | 2 | – | 1.9 days | 1 |
| Thu 1 Oct, 12:29 UTC28d ago | 4 | – | 0.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped | EU · groups of 12+ · 3x · monthly · 12 on average | 5 / 100 |
| [EU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | EU · groups of 12+ · 3x · monthly · 9 on average | 4 / 100 |
| JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long| | EU · groups of 100+ · 3x · monthly · 9 on average | 15 / 120 |
| EU Rusty Bear 3x Monthly Main | No Offlines | Noob Friendly | L | EU · groups of 8+ · 3x · monthly · 4 on average | 4 / 100 |
| EU RENEGADE 3x MONTHLY MAIN | Shop | 50% Upkeep | No BP Wipe | | EU · groups of 50+ · 3x · monthly · 3 on average | 1 / 150 |
| EASY RUST X3 | NOLIMIT | MONTHLY | ДЛЯ НОВИЧКОВ | EU · groups of 30+ · 3x · monthly · 3 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipe?
Once a month RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 25 days 9 hours ago. A monthly wipe schedule is published in its tags.
On RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt sit?
Its EU tag puts RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 203.16.163.161:28015.
What Rust build does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt run?
Rust network protocol 2635 and build 168909 on Linux is the setup for RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt. The protocol has to match before you can join; Steam updates it automatically.
Is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt up, and how steady is its uptime?
The current status of RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt is online. Its reported uptime indicates a restart roughly 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt stable?
The 48-hour average was 68 server fps; the low was 48. Entity count reached 122,017, covering buildings, deployables and the rest of the world. Memory use reached 5,777 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt be read?
Tags from RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt among their servers: 3x Rust servers: live list, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Population
What position does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt hold in the server rankings?
For player hours over the last seven days, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt places #3,445 globally and #1,287 in Europe, in the top 15% of all ranked servers.
How many players does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt carry?
RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt holds 0 players of its 100 slots as of the latest update. The seven-day mean is 1 players, against a peak of 4. The 48-hour peak window is 17:00 UTC, at an average of 2 players.
Settings
How is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt configured, and what rules apply?
Gather at 3x on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, according to the server name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
What is the map for RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt uses a procedural map of size 4,500 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called High FPS | Wiped - 25d ago.
Connection
What is the way onto RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.161:28015.