A Shockbyte Rust Server
Online 203.16.163.143:27693 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:33 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 215 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 774 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 866 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 713 / 800 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 15 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 11 hours after it began.
Server details
Which location hosts A Shockbyte Rust Server?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 203.16.163.143:27693.
What Rust build does A Shockbyte Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is A Shockbyte Rust Server, and is it online now?
As of the latest refresh, A Shockbyte Rust Server is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does A Shockbyte Rust Server perform well?
The 48-hour average was 181 server fps; the low was 114. Entity count reached 48,794, covering buildings, deployables and the rest of the world. Memory use reached 4,196 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp16 (Max players): 16 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
On player hours over seven days, A Shockbyte Rust Server ranks #15,119, within the top 68% of ranked servers.
How many players does A Shockbyte Rust Server carry?
Population at the current refresh: 0 players on A Shockbyte Rust Server, against 16 slots. The seven-day mean is 0 players, against a peak of 1.
Settings
What settings and rules does A Shockbyte Rust Server use?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 203.16.163.143:27693. Launch Rust on this page also works, opening Rust through Steam and connecting you.