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SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Online 203.16.163.142:27267 checked 27m ago

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FilterServeris SHARP.NET ( Solo/Duo )-2x All ( Chilled )…
Attributes
2x weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #15,115 top 68%
Last wipe 18d ago weekly schedule
Next wipe 2d 14h Sun 1 Nov, 15:36 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:36 UTC, in 2d 14h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
2d 14hSun 1 Nov, 15:36 UTCits own
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
9d 14hSun 8 Nov, 15:36 UTCits own
16d 14hSun 15 Nov, 15:36 UTCits own
23d 14hSun 22 Nov, 15:36 UTCits own
30d 14hSun 29 Nov, 15:36 UTCits own
34d 18hThu 3 Dec, 19:00 UTCFW force wipe
37d 14hSun 6 Dec, 15:36 UTCits own

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 2 – running 1
Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC34d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC40d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 338 on average 218 / 270
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 19 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 290 on average 66 / 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 288 on average 30 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 30 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: what is it?

The tag sets the prediction: too few of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's wipes are on record to confirm its schedule. Sunday 1 November at 15:36 UTC is the date the next wipe falls on. The world now in play was created 18 days 9 hours ago. Its tags carry a weekly wipe schedule.

On SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 5 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server details

What is the hosting location of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

No region appears in what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 203.16.163.142:27267.

What Rust build does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Joining requires the same protocol on your game; Steam handles the update.

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY up, and how steady is its uptime?

The current status of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is online. The uptime it reports puts the last restart at about 10 hours ago. 85% uptime over the last 7 full days, equal to 143 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

What performance does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY show?

Server fps averaged 225 over the last 48 hours, with a floor of 185. At its highest the entity count was 17,519, including buildings, deployables and all else. Memory use reached 2,845 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

These Rust Server Analytics lists include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population

Against other Rust servers, how does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY compare?

The seven-day player-hours rank for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is #15,115, inside the top 68% of all ranked servers.

What is the population of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 10:00 UTC shows the highest average: 0 players.

Map and rules

How is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY configured, and what rules apply?

2x gathering is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY states in its name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY uses a procedural map of size 2,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

In the Rust console (F1), enter client.connect 203.16.163.142:27267. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.