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Drill-through Server detail

Outpost 51: Restricted Area

Online EU 203.16.163.119:28326 checked 10m ago

Drill-through
FilterServeris Outpost 51: Restricted Area
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,262 top 69% · #2531 in EU
Last wipe 28d ago monthly schedule
Next wipe 6d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 18hThu 5 Nov, 19:00 UTCFW force wipe
34d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:46 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 79 on average 39 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 76 on average 71 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 72 on average 142 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Outpost 51: Restricted Area wipe?

The force wipe is the only wipe for Outpost 51: Restricted Area, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 28 days 4 hours. A monthly wipe schedule is published in its tags.

Wipe day on Outpost 51: Restricted Area: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Outpost 51: Restricted Area sit?

The EU tag on Outpost 51: Restricted Area lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 203.16.163.119:28326.

What Rust build does Outpost 51: Restricted Area run?

On Linux, Outpost 51: Restricted Area runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is Outpost 51: Restricted Area, and is it online now?

As of the latest refresh, Outpost 51: Restricted Area is online. The uptime it reports puts the last restart at about 4 days 21 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Outpost 51: Restricted Area show?

Over 48 hours the average held at 91 server fps, and the minimum was 26. Entity count reached 123,740, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,738 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Outpost 51: Restricted Area be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags Outpost 51: Restricted Area publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Outpost 51: Restricted Area?

The following Rust Server Analytics lists count Outpost 51: Restricted Area among their servers: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does Outpost 51: Restricted Area sit among Rust servers?

For player hours over the last seven days, Outpost 51: Restricted Area places #15,262 globally and #2,531 in Europe, in the top 69% of all ranked servers.

How many players does Outpost 51: Restricted Area carry?

Of 20 slots, 0 are filled on Outpost 51: Restricted Area at this refresh. The seven-day mean for this server is 0 players.

Settings

How is Outpost 51: Restricted Area configured, and what rules apply?

No gather rate is given in the name of Outpost 51: Restricted Area. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Outpost 51: Restricted Area?

A procedural map of size 4,500 with seed 420, generated by the game, runs on Outpost 51: Restricted Area. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Outpost 51: Restricted Area?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 203.16.163.119:28326.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.