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Drill-through Server detail

Raidborn | EU | Biweekly | Vanilla 10.15

Offline 202.36.95.26:28015 checked 10d ago

Drill-through
FilterServeris Raidborn | EU | Biweekly | Vanilla 10.15
Attributes
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank #15,226 top 70%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctMon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:02 UTC13d ago 1 – running 0
Mon 12 Oct, 15:50 UTC15d ago 1 held half 2.2 days 0
Sat 10 Oct, 14:54 UTC17d ago 1 held half 2 days 0
Thu 8 Oct, 14:32 UTC19d ago 1 held half 2 days 0
Wed 7 Oct, 17:05 UTC20d ago 0 – 0.9 days 0
Tue 6 Oct, 15:05 UTC21d ago 1 – 1.1 days 0
Mon 5 Oct, 15:48 UTC22d ago 1 – 1 days 0
Fri 2 Oct, 10:16 UTC25d ago 3 halved by day 1 3.2 days 0
Thu 1 Oct, 18:36 UTC FW26d ago 3 – 0.7 days 0
Mon 28 Sep, 11:19 UTC29d ago 3 held half 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 616 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 76 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 316 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 140 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Raidborn | EU | Biweekly | Vanilla 10.15: what is it?

With irregular wipe times, Raidborn | EU | Biweekly | Vanilla 10.15 offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 1 hours ago.

On Raidborn | EU | Biweekly | Vanilla 10.15, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 3 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

What is the hosting location of Raidborn | EU | Biweekly | Vanilla 10.15?

Without a region tag, Raidborn | EU | Biweekly | Vanilla 10.15 still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 202.36.95.26:28015 is its address.

Which Rust version is Raidborn | EU | Biweekly | Vanilla 10.15 on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Raidborn | EU | Biweekly | Vanilla 10.15. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Raidborn | EU | Biweekly | Vanilla 10.15 show, and is it up?

Last seen 10 days 17 hours ago, Raidborn | EU | Biweekly | Vanilla 10.15 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on Raidborn | EU | Biweekly | Vanilla 10.15 be read?

The game's server browser reads the tags Raidborn | EU | Biweekly | Vanilla 10.15 publishes: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity of 125 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Raidborn | EU | Biweekly | Vanilla 10.15 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Raidborn | EU | Biweekly | Vanilla 10.15 among their servers: EU Rust servers: live population data and Community Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Raidborn | EU | Biweekly | Vanilla 10.15 hold in the server rankings?

The seven-day player-hours rank for Raidborn | EU | Biweekly | Vanilla 10.15 is #15,226, inside the top 70% of all ranked servers.

At what level does Raidborn | EU | Biweekly | Vanilla 10.15 run its population?

No response from Raidborn | EU | Biweekly | Vanilla 10.15 at the latest check, with a last sighting 10 days 17 hours ago.

Settings

What are the settings on Raidborn | EU | Biweekly | Vanilla 10.15, and its rules?

Gather rate is not mentioned in the name of Raidborn | EU | Biweekly | Vanilla 10.15. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Raidborn | EU | Biweekly | Vanilla 10.15: which one is it?

A procedural map of size 4,000 with seed 692, generated by the game, runs on Raidborn | EU | Biweekly | Vanilla 10.15. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Raidborn | EU | Biweekly | Vanilla 10.15?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.36.95.26:28015. https://discord.com/invite/4druPv38qS is its website.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Capacity of 125 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.