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Drill-through Server detail

A Shockbyte Rust Server

Offline 202.36.95.209:28711 checked 12d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,115 top 70%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Wed 7 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:09 UTC20d ago 0 – running 0
Sat 19 Sep, 13:43 UTC39d ago 5 halved by day 3 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 501 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 309 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 85 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 109 / 200

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 23 hours ago the current world was made.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

In which region does A Shockbyte Rust Server sit?

No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 202.36.95.209:28711 is its address.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

Offline at this refresh: A Shockbyte Rust Server, last seen 12 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.

Lists and tags

How should the tags on A Shockbyte Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Player slots: 30; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Shockbyte Rust Server compare?

The seven-day player-hours rank for A Shockbyte Rust Server is #15,115, inside the top 70% of all ranked servers.

What is the population of A Shockbyte Rust Server?

No response from A Shockbyte Rust Server at the latest check, with a last sighting 12 days 5 hours ago.

Settings

How is A Shockbyte Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

The game generates a procedural map of size 1,800 with seed 1189141156 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.36.95.209:28711.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Player slots: 30.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.