A Shockbyte x Discord Production Rust Server
Online 202.36.95.190:20429 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 453 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 364 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 151 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?
With too few of its wipes on record, A Shockbyte x Discord Production Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 14 hours ago the current world was made.
Server details
In which region does A Shockbyte x Discord Production Rust Server sit?
No region appears in what A Shockbyte x Discord Production Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 202.36.95.190:20429.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?
The current status of A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 5 days 12 hours ago. Of 120 hours in the last 5 full days, 119 were up: 99%. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Does A Shockbyte x Discord Production Rust Server perform well?
The 48-hour average was 249 server fps; the low was 217. Buildings, deployables and all other world objects brought the entity total to 8,323. At its highest, memory use was 3,011 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Shockbyte x Discord Production Rust Server be read?
Tags from A Shockbyte x Discord Production Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity of 125 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count A Shockbyte x Discord Production Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,165, in the top 68% of the ranked field.
How many players does A Shockbyte x Discord Production Rust Server carry?
Population at the current refresh: 0 players on A Shockbyte x Discord Production Rust Server, against 125 slots. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
In the Rust console (F1), enter client.connect 202.36.95.190:20429. Launch Rust on this page also works, opening Rust through Steam and connecting you.