A.Server.Test
Online 202.36.95.176:23236 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:42 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:48 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:35 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 19:19 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 13:46 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 13:03 UTC6d ago | 1 | held half | 2.3 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 127 on average | 19 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 28 / 3300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0 / 300 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A.Server.Test: what is it?
Every few hours brings a fresh world on A.Server.Test, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server details
What is the hosting location of A.Server.Test?
No region is published by A.Server.Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 202.36.95.176:23236 is its address.
Which Rust version is A.Server.Test on?
Rust network protocol 2635 and build 168909 on Linux is the setup for A.Server.Test. Joining requires the same protocol on your game; Steam handles the update.
Is A.Server.Test up, and how steady is its uptime?
The current status of A.Server.Test is online. Its reported uptime indicates a restart roughly 21 hours ago. Uptime over the last full days (5) was 100%, or 120 of 120 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Does A.Server.Test perform well?
The 48-hour average was 210 server fps; the low was 162. Entity count reached 48,516, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,454 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on A.Server.Test carry?
Tags from A.Server.Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A.Server.Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A.Server.Test: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does A.Server.Test sit among Rust servers?
On player hours over seven days, A.Server.Test ranks #6,412, within the top 29% of ranked servers.
What is the population of A.Server.Test?
Of 40 slots, 0 are filled on A.Server.Test at this refresh. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Settings
What settings and rules does A.Server.Test use?
The name of A.Server.Test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A.Server.Test: which one is it?
A procedural map of size 2,500 with seed 45000, generated by the game, runs on A.Server.Test. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
What is the way onto A.Server.Test?
In the Rust console (F1), enter client.connect 202.36.95.176:23236. Launch Rust on this page also works, opening Rust through Steam and connecting you.