Allerslevs Test Server
Online 202.36.95.129:29490 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:14 UTC24d ago | 5 | – | running | 0 |
| Thu 24 Sep, 14:57 UTC34d ago | 1 | halved by day 4 | 10 days | 0 |
| Wed 23 Sep, 16:44 UTC35d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 533 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 129 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Allerslevs Test Server wipe?
No next wipe can be predicted for Allerslevs Test Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago the current world was made.
On Allerslevs Test Server, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 24 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.
Server
What is the hosting location of Allerslevs Test Server?
A region is not published by Allerslevs Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 202.36.95.129:29490.
What Rust build does Allerslevs Test Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Allerslevs Test Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Allerslevs Test Server, and is it online now?
Allerslevs Test Server reports online at the current check. The uptime it reports puts the last restart at about 22 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Allerslevs Test Server show?
The 48-hour average was 168 server fps; the low was 54. Buildings, deployables and all other world objects brought the entity total to 68,236. At its highest, memory use was 5,423 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Allerslevs Test Server's tags stand for?
The game's server browser reads the tags Allerslevs Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Allerslevs Test Server?
Among the Rust Server Analytics lists Allerslevs Test Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does Allerslevs Test Server sit among Rust servers?
On player hours over seven days, Allerslevs Test Server ranks #15,348, within the top 69% of ranked servers.
At what level does Allerslevs Test Server run its population?
Population at the current refresh: 0 players on Allerslevs Test Server, against 32 slots. The population has averaged 0 players over seven days.
Map and rules
What are the settings on Allerslevs Test Server, and its rules?
Gather rate is not mentioned in the name of Allerslevs Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on Allerslevs Test Server: which one is it?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on Allerslevs Test Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Allerslevs Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.36.95.129:29490.