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【光头强PVE】原倍/突袭/死亡不掉

Online EA 202.189.5.26:28075 checked 11m ago

Drill-through
FilterServeris 【光头强PVE】原倍/突袭/死亡不掉
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #14,383 top 65% · #492 in EA
Last wipe 6d ago monthly schedule
Next wipe 8d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 43 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 21 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 16 / 200
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 21 / 100
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 11 / 100

Quick answers

from the figures on this page

Wipe cycle

When does 【光头强PVE】原倍/突袭/死亡不掉 wipe?

An estimate from the force wipe gives 【光头强PVE】原倍/突袭/死亡不掉's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 6 days ago the current world was made. Its tags state a wipe schedule of one month.

Server details

Which location hosts 【光头强PVE】原倍/突袭/死亡不掉?

Its EA tag puts 【光头强PVE】原倍/突袭/死亡不掉 in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 202.189.5.26:28075 is its address.

What Rust build does 【光头强PVE】原倍/突袭/死亡不掉 run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on 【光头强PVE】原倍/突袭/死亡不掉. Your game must match the protocol to join, and Steam applies that update.

What uptime does 【光头强PVE】原倍/突袭/死亡不掉 show, and is it up?

The current status of 【光头强PVE】原倍/突袭/死亡不掉 is online. Its reported uptime indicates a restart roughly 5 days 21 hours ago. Of 120 hours in the last 5 full days, 120 were up: 100%. The first sighting of it by Rust Server Analytics was on 22 October 2026.

Does 【光头强PVE】原倍/突袭/死亡不掉 perform well?

Server fps averaged 59 over the last 48 hours, with a floor of 48. Entity count reached 143,367, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,026 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on 【光头强PVE】原倍/突袭/死亡不掉 be read?

Tags from 【光头强PVE】原倍/突袭/死亡不掉, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 【光头强PVE】原倍/突袭/死亡不掉?

Among the Rust Server Analytics lists 【光头强PVE】原倍/突袭/死亡不掉 fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Where does 【光头强PVE】原倍/突袭/死亡不掉 sit among Rust servers?

【光头强PVE】原倍/突袭/死亡不掉 holds #14,383 on seven-day player hours and #492 in Asia, inside the top 65% of the ranked field.

What is the population of 【光头强PVE】原倍/突袭/死亡不掉?

Population at the current refresh: 0 players on 【光头强PVE】原倍/突袭/死亡不掉, against 150 slots. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on 【光头强PVE】原倍/突袭/死亡不掉, and its rules?

No gather rate is given in the name of 【光头强PVE】原倍/突袭/死亡不掉. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for 【光头强PVE】原倍/突袭/死亡不掉?

The game generates a procedural map of size 5,000 with seed 1 for 【光头强PVE】原倍/突袭/死亡不掉. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to 【光头强PVE】原倍/突袭/死亡不掉?

In the Rust console (F1), enter client.connect 202.189.5.26:28075. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.