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【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Online 202.189.21.212:48081 checked 10m ago

Drill-through
FilterServeris 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 2/ 60
7-day average 2 peak 6
Rank #3,611 top 16%
Last wipe 27d ago monthly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
35d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:27 UTC2d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 24 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 18 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13 / 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 7 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 5 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 3 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipe?

Once a month 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: what should you expect?

The average busiest count over recent wipes is 6 players. Peak population for the latest wipe came 15 hours after it began.

Server

In which region does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sit?

The name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 points to Asia, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 202.189.21.212:48081.

What Rust build does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Your game must match the protocol to join, and Steam applies that update.

What uptime does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 show, and is it up?

As of the latest refresh, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is online. Its reported uptime indicates a restart roughly 6 hours ago. Uptime over the last full day (1) was 96%, or 23 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.

What performance does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 show?

Over 48 hours the average held at 43 server fps, and the minimum was 13. At its highest the entity count was 128,768, including buildings, deployables and all else. At its highest, memory use was 4,486 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 carry?

Tags from 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): Player slots: 60; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 compare?

Player hours for the last seven days place 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 at #3,611, in the top 16% of the ranked field.

What is the population of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Population at the current refresh: 2 players on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, against 60 slots. The seven-day mean is 2 players, against a peak of 6. The 48-hour peak window is 05:00 UTC, at an average of 5 players.

Settings

What settings and rules does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 use?

Gather rate is not mentioned in the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: which one is it?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

How do you connect to 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 202.189.21.212:48081. https://www.tyteam.net is its website.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp60
Max players Player slots: 60.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.