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Drill-through Server detail

Test Server - Dont enter

Online 201.254.79.106:28015 checked 21m ago

Drill-through
FilterServeris Test Server - Dont enter
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 1/ 3
7-day average 1 peak 2
Rank #4,426 top 20%
Last wipe 13h ago monthly schedule
Next wipe 7d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 33% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75113:0015:0019:0021:0000:0002:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap4.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
35d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:36 UTC13h ago – – running 2
Fri 23 Oct, 23:38 UTC5d ago 2 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average 35 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 56 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server - Dont enter: what is it?

Once a month Test Server - Dont enter wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 13 hours. The tags carry a monthly wipe schedule.

On Test Server - Dont enter, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does Test Server - Dont enter sit?

A region is not published by Test Server - Dont enter. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 201.254.79.106:28015.

What Rust build does Test Server - Dont enter run?

On Windows, Test Server - Dont enter runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Test Server - Dont enter up, and how steady is its uptime?

As of the latest refresh, Test Server - Dont enter is online. Of 168 hours in the last 7 full days, 52 were up: 31%. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Lists and tags

How should the tags on Test Server - Dont enter be read?

gmvanilla (Game mode): The vanilla survival format; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Test Server - Dont enter publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test Server - Dont enter?

These Rust Server Analytics lists include Test Server - Dont enter: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player numbers

What position does Test Server - Dont enter hold in the server rankings?

The seven-day player-hours rank for Test Server - Dont enter is #4,426, inside the top 20% of all ranked servers.

What is the population of Test Server - Dont enter?

Of 3 slots, 1 are filled on Test Server - Dont enter at this refresh. Seven-day figures: an average of 1 players and a peak of 2. Across the last 48 hours, 14:00 UTC shows the highest average: 1 players.

Settings

What are the settings on Test Server - Dont enter, and its rules?

The name of Test Server - Dont enter does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Test Server - Dont enter?

The game generates a procedural map for Test Server - Dont enter.

How to join

What is the way onto Test Server - Dont enter?

In the Rust console (F1), enter client.connect 201.254.79.106:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.