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Drill-through Server detail

Dark Night Club X5 PvE Zombie

Offline 201.187.213.7:28015 checked 30d ago

Drill-through
FilterServeris Dark Night Club X5 PvE Zombie
Attributes
5x monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #16,921 top 72%
Last wipe 39d ago monthly schedule
Next wipe 9d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 6 on average 6 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 0 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M EA · groups of 8+ · 5x · monthly · 5 on average 3 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average 3 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 3 on average 1 / 100
JP ともすけサーバー  5x Raidable Bases | Bosses EA · groups of 8+ · 5x · monthly · 2 on average 3 / 20

Quick answers

from the figures on this page

Wipe data

On what cycle does Dark Night Club X5 PvE Zombie wipe?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 39 days 21 hours. The tags carry a monthly wipe schedule.

Server details

Which location hosts Dark Night Club X5 PvE Zombie?

No region appears in what Dark Night Club X5 PvE Zombie publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 201.187.213.7:28015 is its address.

Which Rust version is Dark Night Club X5 PvE Zombie on?

Rust network protocol 2633 and build 165217 on Windows is the setup for Dark Night Club X5 PvE Zombie. Your game must match the protocol to join, and Steam applies that update.

Is Dark Night Club X5 PvE Zombie up, and how steady is its uptime?

Offline at this refresh: Dark Night Club X5 PvE Zombie, last seen 30 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 22 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Dark Night Club X5 PvE Zombie carry?

Tags from Dark Night Club X5 PvE Zombie, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Dark Night Club X5 PvE Zombie appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

What position does Dark Night Club X5 PvE Zombie hold in the server rankings?

Player hours for the last seven days place Dark Night Club X5 PvE Zombie at #16,921, in the top 72% of the ranked field.

At what level does Dark Night Club X5 PvE Zombie run its population?

Dark Night Club X5 PvE Zombie is offline at this refresh; the last contact was 30 days 12 hours ago.

Settings

What are the settings on Dark Night Club X5 PvE Zombie, and its rules?

Gather at 5x on Dark Night Club X5 PvE Zombie, according to the server name. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Dark Night Club X5 PvE Zombie: which one is it?

A procedural map of size 3,500 with seed 674960, generated by the game, runs on Dark Night Club X5 PvE Zombie. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Dark Night Club X5 PvE Zombie?

In the Rust console (F1), enter client.connect 201.187.213.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival format.
mp30
Max players 30 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.
modded
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.