Rust Server Analytics 57,310 players11,753 servers
All servers
Drill-through Server detail

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Online 201.187.213.212:28015 checked 7m ago

Drill-through
FilterServeris Dark Night Club X5 PvE Zombie Wipe 25/10 …
Attributes
5x vanillamoddedoxidepve
Last refreshed
Players now 3/ 50
7-day average 1 peak 5
Rank #4,863 top 22%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 6% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Oct27 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 53 on average 1 / 100
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 groups of 10+ · 5x · weekly · 50 on average 19 / 200
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 33 on average 34 / 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 30 on average 35 / 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average 8 / 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 12 on average 25 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 wipe?

With too few of its wipes on record, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 3 days 3 hours.

Server

Which location hosts Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

No region appears in what Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 201.187.213.212:28015.

Which Rust version is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 on?

On Windows, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 up, and how steady is its uptime?

As of the latest refresh, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is online. The uptime it reports puts the last restart at about 3 days 1 hours ago. 100% uptime over the last 1 full day, equal to 24 of 24 hours. It entered Rust Server Analytics records on 26 October 2026.

What performance does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 show?

Over 48 hours the average held at 101 server fps, and the minimum was 86. At its highest the entity count was 70,031, including buildings, deployables and all else. Memory use reached 3,451 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 be read?

Tags from Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Player numbers

What position does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 hold in the server rankings?

On player hours over seven days, Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 ranks #4,863, within the top 22% of ranked servers.

How many players does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 carry?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 holds 3 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 23:00 UTC with 4 players.

Map and rules

What are the settings on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, and its rules?

5x gathering is what Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 states in its name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

The game generates a procedural map of size 3,500 with seed 92441 for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

In the Rust console (F1), enter client.connect 201.187.213.212:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/channels/1499107666490822866/1549134378184089660.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.