Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5

Offline 201.187.213.169:28015 checked 2d ago

Drill-through
FilterServeris Dark Night Club X5 PvE Zombie Wipe 25/10 …
Attributes
5x vanillamoddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 1 peak 6
Rank #4,371 top 20%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:48 UTC2d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 56 on average 2 / 100
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 groups of 10+ · 5x · weekly · 50 on average 60 / 200
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 33 on average 44 / 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 31 on average 20 / 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average 4 / 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 12 on average 23 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: what is it?

Too few wipes on record for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 22 hours.

On Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 5 hours after it began.

Server details

Which location hosts Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

No region is published by Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 201.187.213.169:28015.

Which Rust version is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Your game must match the protocol to join, and Steam applies that update.

Is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 up, and how steady is its uptime?

Offline at this refresh: Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5, last seen 2 days 10 hours ago. Uptime over the last full days (7) was 76%, or 128 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 be read?

gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play are the tags Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Player numbers

What position does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 hold in the server rankings?

The seven-day player-hours rank for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 is #4,371, inside the top 20% of all ranked servers.

At what level does Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 run its population?

No response from Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 at the latest check, with a last sighting 2 days 10 hours ago. Averaging 1 players across seven days, the server reached a peak of 6.

Map and rules

How is Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 configured, and what rules apply?

Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5 names a 5x gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5: which one is it?

The game generates a procedural map of size 3,500 with seed 92441 for Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Dark Night Club X5 PvE Zombie Wipe 25/10 zombie24/7Pve-Loot x5?

In the Rust console (F1), enter client.connect 201.187.213.169:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/channels/1499107666490822866/1549134378184089660.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.
modded
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.