Dark Night Club X5 PvE Zombie
Offline 201.187.211.206:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 6 on average | 6 / 100 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 6 on average | 0 / 100 |
| SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M | EA · groups of 8+ · 5x · monthly · 5 on average | 4 / 100 |
| Freedom PVE | 5x | Refined Loot | Raid Bases | NA · groups of 50+ · 5x · monthly · 3 on average | 3 / 50 |
| Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk | NA · groups of 8+ · 5x · monthly · 3 on average | 1 / 100 |
| JP ともすけサーバー 5x Raidable Bases | Bosses | EA · groups of 8+ · 5x · monthly · 2 on average | 3 / 20 |
Quick answers
from the figures on this pageWipe cycle
When does Dark Night Club X5 PvE Zombie wipe?
An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 39 days 21 hours. A monthly wipe schedule is published in its tags.
Server
In which region does Dark Night Club X5 PvE Zombie sit?
No region appears in what Dark Night Club X5 PvE Zombie publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 201.187.211.206:28015.
Which Rust version is Dark Night Club X5 PvE Zombie on?
On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Dark Night Club X5 PvE Zombie show, and is it up?
Last seen 28 days 22 hours ago, Dark Night Club X5 PvE Zombie now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.
Tags
How should the tags on Dark Night Club X5 PvE Zombie be read?
The game's server browser reads the tags Dark Night Club X5 PvE Zombie publishes: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Dark Night Club X5 PvE Zombie?
Among the Rust Server Analytics lists Dark Night Club X5 PvE Zombie fits are: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Player numbers
Against other Rust servers, how does Dark Night Club X5 PvE Zombie compare?
The seven-day player-hours rank for Dark Night Club X5 PvE Zombie is #11,716, inside the top 49% of all ranked servers.
What is the population of Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie is offline at this refresh; the last contact was 28 days 22 hours ago.
Map and rules
What settings and rules does Dark Night Club X5 PvE Zombie use?
Dark Night Club X5 PvE Zombie names a 5x gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Dark Night Club X5 PvE Zombie?
A procedural map of size 3,500 with seed 674960, generated by the game, runs on Dark Night Club X5 PvE Zombie. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Dark Night Club X5 PvE Zombie?
In the Rust console (F1), enter client.connect 201.187.211.206:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.