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Drill-through Server detail

Dark Night Club X5 PvE Zombie

Offline 201.187.211.206:28015 checked 28d ago

Drill-through
FilterServeris Dark Night Club X5 PvE Zombie
Attributes
5x monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 3/ 30
7-day average 0 peak –
Rank #11,716 top 49%
Last wipe 39d ago monthly schedule
Next wipe 9d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 0 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M EA · groups of 8+ · 5x · monthly · 5 on average 4 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average 3 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 3 on average 1 / 100
JP ともすけサーバー  5x Raidable Bases | Bosses EA · groups of 8+ · 5x · monthly · 2 on average 3 / 20

Quick answers

from the figures on this page

Wipe cycle

When does Dark Night Club X5 PvE Zombie wipe?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 39 days 21 hours. A monthly wipe schedule is published in its tags.

Server

In which region does Dark Night Club X5 PvE Zombie sit?

No region appears in what Dark Night Club X5 PvE Zombie publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 201.187.211.206:28015.

Which Rust version is Dark Night Club X5 PvE Zombie on?

On Windows, Dark Night Club X5 PvE Zombie runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Dark Night Club X5 PvE Zombie show, and is it up?

Last seen 28 days 22 hours ago, Dark Night Club X5 PvE Zombie now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Tags

How should the tags on Dark Night Club X5 PvE Zombie be read?

The game's server browser reads the tags Dark Night Club X5 PvE Zombie publishes: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Dark Night Club X5 PvE Zombie?

Among the Rust Server Analytics lists Dark Night Club X5 PvE Zombie fits are: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

Against other Rust servers, how does Dark Night Club X5 PvE Zombie compare?

The seven-day player-hours rank for Dark Night Club X5 PvE Zombie is #11,716, inside the top 49% of all ranked servers.

What is the population of Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is offline at this refresh; the last contact was 28 days 22 hours ago.

Map and rules

What settings and rules does Dark Night Club X5 PvE Zombie use?

Dark Night Club X5 PvE Zombie names a 5x gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Dark Night Club X5 PvE Zombie?

A procedural map of size 3,500 with seed 674960, generated by the game, runs on Dark Night Club X5 PvE Zombie. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Dark Night Club X5 PvE Zombie?

In the Rust console (F1), enter client.connect 201.187.211.206:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.