Dark Night Club X5 PvE Zombie
Offline 201.187.209.107:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe | SA · groups of 8+ · 5x · monthly · 52 on average | 6 / 100 |
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 9 / 100 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 6 on average | 1 / 100 |
| SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M | EA · groups of 8+ · 5x · monthly · 5 on average | 4 / 100 |
| Freedom PVE | 5x | Refined Loot | Raid Bases | NA · groups of 50+ · 5x · monthly · 3 on average | 2 / 50 |
| JP ともすけサーバー 5x Raidable Bases | Bosses | EA · groups of 8+ · 5x · monthly · 2 on average | 2 / 20 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Dark Night Club X5 PvE Zombie: what is it?
An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 47 days 8 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server
In which region does Dark Night Club X5 PvE Zombie sit?
No region appears in what Dark Night Club X5 PvE Zombie publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 201.187.209.107:28015.
Which Rust version is Dark Night Club X5 PvE Zombie on?
The platform is Windows, with Rust network protocol 2633 and build 163794 running on Dark Night Club X5 PvE Zombie. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Dark Night Club X5 PvE Zombie show, and is it up?
Offline at this refresh: Dark Night Club X5 PvE Zombie, last seen 41 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Dark Night Club X5 PvE Zombie's tags stand for?
The game's server browser reads the tags Dark Night Club X5 PvE Zombie publishes: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): Player slots: 30; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; modded (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Dark Night Club X5 PvE Zombie?
These Rust Server Analytics lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Player numbers
Against other Rust servers, how does Dark Night Club X5 PvE Zombie compare?
Player hours for the last seven days place Dark Night Club X5 PvE Zombie at #15,471, in the top 71% of the ranked field.
How many players does Dark Night Club X5 PvE Zombie carry?
The last sighting of Dark Night Club X5 PvE Zombie was 41 days 17 hours ago; it is offline at this refresh.
Settings
What settings and rules does Dark Night Club X5 PvE Zombie use?
5x gathering is what Dark Night Club X5 PvE Zombie states in its name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on Dark Night Club X5 PvE Zombie: which one is it?
A procedural map, generated by the game, runs on Dark Night Club X5 PvE Zombie.
Connection
How can a player join Dark Night Club X5 PvE Zombie?
In the Rust console (F1), enter client.connect 201.187.209.107:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.