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Drill-through Server detail

Dark Night Club X5 PvE Zombie

Offline 201.187.209.107:28015 checked 41d ago

Drill-through
FilterServeris Dark Night Club X5 PvE Zombie
Attributes
5x monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,471 top 71%
Last wipe 47d ago monthly schedule
Next wipe 7d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 52 on average 6 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 7 on average 9 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 1 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M EA · groups of 8+ · 5x · monthly · 5 on average 4 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average 2 / 50
JP ともすけサーバー  5x Raidable Bases | Bosses EA · groups of 8+ · 5x · monthly · 2 on average 2 / 20

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Dark Night Club X5 PvE Zombie: what is it?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 47 days 8 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Server

In which region does Dark Night Club X5 PvE Zombie sit?

No region appears in what Dark Night Club X5 PvE Zombie publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 201.187.209.107:28015.

Which Rust version is Dark Night Club X5 PvE Zombie on?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on Dark Night Club X5 PvE Zombie. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Dark Night Club X5 PvE Zombie show, and is it up?

Offline at this refresh: Dark Night Club X5 PvE Zombie, last seen 41 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Dark Night Club X5 PvE Zombie's tags stand for?

The game's server browser reads the tags Dark Night Club X5 PvE Zombie publishes: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): Player slots: 30; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; modded (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Dark Night Club X5 PvE Zombie?

These Rust Server Analytics lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

Against other Rust servers, how does Dark Night Club X5 PvE Zombie compare?

Player hours for the last seven days place Dark Night Club X5 PvE Zombie at #15,471, in the top 71% of the ranked field.

How many players does Dark Night Club X5 PvE Zombie carry?

The last sighting of Dark Night Club X5 PvE Zombie was 41 days 17 hours ago; it is offline at this refresh.

Settings

What settings and rules does Dark Night Club X5 PvE Zombie use?

5x gathering is what Dark Night Club X5 PvE Zombie states in its name. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on Dark Night Club X5 PvE Zombie: which one is it?

A procedural map, generated by the game, runs on Dark Night Club X5 PvE Zombie.

Connection

How can a player join Dark Night Club X5 PvE Zombie?

In the Rust console (F1), enter client.connect 201.187.209.107:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival format.
mp30
Max players Player slots: 30.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.
modded
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.