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Drill-through Server detail

Dark Night Club X5 PvE Zombie

Offline 201.187.208.113:28015 checked 36d ago

Drill-through
FilterServeris Dark Night Club X5 PvE Zombie
Attributes
5x monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,498 top 68%
Last wipe 40d ago monthly schedule
Next wipe 8d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 6 on average 2 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 14 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M EA · groups of 8+ · 5x · monthly · 5 on average 3 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average 1 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 3 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

When does Dark Night Club X5 PvE Zombie wipe?

An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 40 days 14 hours ago the current world was made. Its tags state a wipe schedule of one month.

Server details

Which location hosts Dark Night Club X5 PvE Zombie?

A region is not published by Dark Night Club X5 PvE Zombie. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 201.187.208.113:28015 is its address.

Which Rust version is Dark Night Club X5 PvE Zombie on?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Dark Night Club X5 PvE Zombie. Your game must match the protocol to join, and Steam applies that update.

What uptime does Dark Night Club X5 PvE Zombie show, and is it up?

Last seen 36 days 9 hours ago, Dark Night Club X5 PvE Zombie now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 21 September 2026.

Lists and tags

What do Dark Night Club X5 PvE Zombie's tags stand for?

gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play are the tags Dark Night Club X5 PvE Zombie publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Dark Night Club X5 PvE Zombie appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Dark Night Club X5 PvE Zombie: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

Against other Rust servers, how does Dark Night Club X5 PvE Zombie compare?

Player hours for the last seven days place Dark Night Club X5 PvE Zombie at #15,498, in the top 68% of the ranked field.

At what level does Dark Night Club X5 PvE Zombie run its population?

The last sighting of Dark Night Club X5 PvE Zombie was 36 days 9 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Dark Night Club X5 PvE Zombie use?

Gather at 5x on Dark Night Club X5 PvE Zombie, according to the server name. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie uses a procedural map of size 3,500 with seed 674960, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Dark Night Club X5 PvE Zombie?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 201.187.208.113:28015. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival on vanilla settings.
mp30
Max players 30 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.
modded
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.