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Drill-through Server detail

Rust Privado [Tailscale]

Offline 201.166.169.39:28015 checked 38d ago

Drill-through
FilterServeris Rust Privado [Tailscale]
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 262 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 169 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 81 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 20 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust Privado [Tailscale] wipe?

The rhythm of Rust Privado [Tailscale] cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 39 days 1 hours.

Server details

What is the hosting location of Rust Privado [Tailscale]?

No region is published by Rust Privado [Tailscale]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 201.166.169.39:28015 is its address.

What Rust build does Rust Privado [Tailscale] run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Rust Privado [Tailscale]. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Privado [Tailscale], and is it online now?

Offline at this refresh: Rust Privado [Tailscale], last seen 38 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Rust Privado [Tailscale]'s tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Rust Privado [Tailscale] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust Privado [Tailscale]?

The following Rust Server Analytics lists count Rust Privado [Tailscale] among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Rust Privado [Tailscale] compare?

Player hours for the last seven days place Rust Privado [Tailscale] at #15,025, in the top – of the ranked field.

How many players does Rust Privado [Tailscale] carry?

No response from Rust Privado [Tailscale] at the latest check, with a last sighting 38 days 20 hours ago.

Map and rules

What settings and rules does Rust Privado [Tailscale] use?

The name of Rust Privado [Tailscale] does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Rust Privado [Tailscale]: which one is it?

The game generates a procedural map for Rust Privado [Tailscale].

How to join

How do you connect to Rust Privado [Tailscale]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 201.166.169.39:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.