Devblog 65 Legacy Server
Offline 201.10.76.60:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 216 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 13 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 127 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 42 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Devblog 65 Legacy Server wipe?
With too few of its wipes on record, Devblog 65 Legacy Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 21 days 17 hours ago the current world was made.
Server
In which region does Devblog 65 Legacy Server sit?
No region is published by Devblog 65 Legacy Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 201.10.76.60:28015.
What Rust build does Devblog 65 Legacy Server run?
On Windows, Devblog 65 Legacy Server runs Rust network protocol 2013. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Devblog 65 Legacy Server, and is it online now?
The current status is offline for Devblog 65 Legacy Server, with the last sighting 21 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 5 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Devblog 65 Legacy Server's tags stand for?
The game's server browser reads the tags Devblog 65 Legacy Server publishes: mp30 (Max players): Player slots: 30; v2013 (Protocol): To join, your game version must match protocol 2013; h241a841b (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Devblog 65 Legacy Server?
These Rust Server Analytics lists include Devblog 65 Legacy Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all.
Population
What position does Devblog 65 Legacy Server hold in the server rankings?
On player hours over seven days, Devblog 65 Legacy Server ranks #13,146, within the top 59% of ranked servers.
At what level does Devblog 65 Legacy Server run its population?
No response from Devblog 65 Legacy Server at the latest check, with a last sighting 21 days 16 hours ago.
Settings
What settings and rules does Devblog 65 Legacy Server use?
The name of Devblog 65 Legacy Server does not state a gather rate. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map for Devblog 65 Legacy Server?
The game generates a procedural map for Devblog 65 Legacy Server.
How to join
How do you connect to Devblog 65 Legacy Server?
In the Rust console (F1), enter client.connect 201.10.76.60:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.