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Drill-through Server detail

MarambaiaZ

Offline 200.24.96.143:28015 checked 45d ago

Drill-through
FilterServeris MarambaiaZ
Attributes
Last refreshed
Players now 0/ 64
7-day average 0 peak –
Rank #15,172 no region published
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 109 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for MarambaiaZ: what is it?

The rhythm of MarambaiaZ cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 7 hours ago the current world was made.

Server details

In which region does MarambaiaZ sit?

A region is not published by MarambaiaZ. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 200.24.96.143:28015 is its address.

What Rust build does MarambaiaZ run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on MarambaiaZ. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MarambaiaZ, and is it online now?

Offline at this refresh: MarambaiaZ, last seen 45 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do MarambaiaZ's tags stand for?

Tags from MarambaiaZ, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp64 (Max players): Capacity of 64 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does MarambaiaZ appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include MarambaiaZ: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does MarambaiaZ compare?

Player hours for the last seven days place MarambaiaZ at #15,172, in the top – of the ranked field.

At what level does MarambaiaZ run its population?

The last sighting of MarambaiaZ was 45 days 4 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does MarambaiaZ use?

Gather rate is not mentioned in the name of MarambaiaZ. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on MarambaiaZ: which one is it?

A procedural map, generated by the game, runs on MarambaiaZ.

How to join

How can a player join MarambaiaZ?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 200.24.96.143:28015.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp64
Max players Capacity of 64 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.