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Drill-through Server detail

spawneo-test

Offline 200.115.210.247:28015 checked 30d ago

Drill-through
FilterServeris spawneo-test
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #16,875 top 71%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 509 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 443 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 0 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 65 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 0 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe data

When does spawneo-test wipe?

Too few wipes on record for spawneo-test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 1 hours ago the current world was made.

Server

What is the hosting location of spawneo-test?

A region is not published by spawneo-test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 200.115.210.247:28015 is its address.

Which Rust version is spawneo-test on?

On Linux, spawneo-test runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

How reliable is spawneo-test, and is it online now?

The current status is offline for spawneo-test, with the last sighting 30 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.

Lists and tags

How should the tags on spawneo-test be read?

The game's server browser reads the tags spawneo-test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature spawneo-test?

The following Rust Server Analytics lists count spawneo-test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does spawneo-test compare?

The seven-day player-hours rank for spawneo-test is #16,875, inside the top 71% of all ranked servers.

At what level does spawneo-test run its population?

spawneo-test is offline at this refresh; the last contact was 30 days 1 hours ago.

Settings

What are the settings on spawneo-test, and its rules?

No gather rate is given in the name of spawneo-test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on spawneo-test: which one is it?

spawneo-test uses a procedural map, which the game generates.

Connection

What is the way onto spawneo-test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 200.115.210.247:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.