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Drill-through Server detail

MAX RUST - TESTE OFICIAL

Offline 20.199.42.47:28115 checked 18d ago

Drill-through
FilterServeris MAX RUST - TESTE OFICIAL
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,853 top 72%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 19:29 UTC18d ago 0 – running 0
Sat 10 Oct, 12:52 UTC18d ago 0 – 0.3 days 0
Fri 9 Oct, 23:07 UTC19d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 144 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 132 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 49 / 200

Quick answers

from the figures on this page

Wipe cycle

When does MAX RUST - TESTE OFICIAL wipe?

No next wipe can be predicted for MAX RUST - TESTE OFICIAL, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 5 hours.

On MAX RUST - TESTE OFICIAL, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts MAX RUST - TESTE OFICIAL?

A region is not published by MAX RUST - TESTE OFICIAL. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 20.199.42.47:28115.

Which Rust version is MAX RUST - TESTE OFICIAL on?

Rust network protocol 2634 and build 167398 on Windows is the setup for MAX RUST - TESTE OFICIAL. The protocol has to match before you can join; Steam updates it automatically.

Is MAX RUST - TESTE OFICIAL up, and how steady is its uptime?

Offline at this refresh: MAX RUST - TESTE OFICIAL, last seen 18 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do MAX RUST - TESTE OFICIAL's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags MAX RUST - TESTE OFICIAL publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MAX RUST - TESTE OFICIAL?

The following Rust Server Analytics lists count MAX RUST - TESTE OFICIAL among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does MAX RUST - TESTE OFICIAL compare?

Player hours for the last seven days place MAX RUST - TESTE OFICIAL at #15,853, in the top 72% of the ranked field.

How many players does MAX RUST - TESTE OFICIAL carry?

No response from MAX RUST - TESTE OFICIAL at the latest check, with a last sighting 18 days 3 hours ago.

Map and rules

What settings and rules does MAX RUST - TESTE OFICIAL use?

The name of MAX RUST - TESTE OFICIAL does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on MAX RUST - TESTE OFICIAL: which one is it?

MAX RUST - TESTE OFICIAL uses a procedural map of size 3,000 with seed 12345, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to MAX RUST - TESTE OFICIAL?

In the Rust console (F1), enter client.connect 20.199.42.47:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.