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Drill-through Server detail

Takaro Dev

Offline 20.169.53.49:28015 checked 2d ago

Drill-through
FilterServeris Takaro Dev
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,452 top 69%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 623 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 477 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 61 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 47 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 148 / 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 255 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Takaro Dev wipe?

The rhythm of Takaro Dev cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 2 days 15 hours ago the current world was made.

Server details

What is the hosting location of Takaro Dev?

No region appears in what Takaro Dev publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 20.169.53.49:28015 is its address.

What Rust build does Takaro Dev run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Takaro Dev. Your game must match the protocol to join, and Steam applies that update.

How reliable is Takaro Dev, and is it online now?

The current status is offline for Takaro Dev, with the last sighting 2 days 15 hours ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Lists and tags

How should the tags on Takaro Dev be read?

Tags from Takaro Dev, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Takaro Dev?

These Rust Server Analytics lists include Takaro Dev: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Takaro Dev compare?

On player hours over seven days, Takaro Dev ranks #15,452, within the top 69% of ranked servers.

How many players does Takaro Dev carry?

The last sighting of Takaro Dev was 2 days 15 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Takaro Dev use?

Gather rate is not mentioned in the name of Takaro Dev. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on Takaro Dev: which one is it?

A procedural map, generated by the game, runs on Takaro Dev.

Connection

What is the way onto Takaro Dev?

In the Rust console (F1), enter client.connect 20.169.53.49:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.